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虚実と鬼

虚実と鬼

4.8
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Application Description

In the context of the game produced by shizuka, "How do people become demons?" is a central theme that drives the narrative of the short adventure. The game is set in a closed women's dormitory rumored to harbor "demons." As a member of the protection bureau tasked with safeguarding these "demons," the player encounters two girls who appear to be students of the dormitory. The core gameplay involves engaging in conversations, gathering clues, and determining which of the girls is the "demon."

The transformation or identification of a person as a "demon" in this game is not explicitly detailed in the provided information. Instead, it seems to be a mystery that the player must unravel through interactions and decision-making within the game. The narrative focuses on the player's journey, referred to as "I," who struggles to adapt to the situation and seeks to uncover the truth about the "demon."

Given the horror elements but absence of threatening content, the game likely explores psychological or supernatural themes related to the concept of demons, possibly delving into the nature of fear, identity, or hidden truths. The player's role is to navigate these themes through the game's short, conversational-based adventure.

For a detailed understanding of how people become demons in this specific game, players would need to engage with the game itself, as the process is part of the mystery and storyline that unfolds during gameplay.

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虚実と鬼 Screenshot 0
虚実と鬼 Screenshot 1
虚実と鬼 Screenshot 2
虚実と鬼 Screenshot 3
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