Home > Games > Adventure > Batguy Saw Trap
Batguy Saw Trap

Batguy Saw Trap

  • Adventure
  • 1.0.48
  • 22.7 MB
  • by Mazniac
  • Android 5.0+
  • Apr 17,2025
  • Package Name: air.com.jigtrap.jig.batguy.trap
2.7
Download
Application Description

To help Batguy rescue Batlady from the clutches of the evil Jigtrap, we need to guide him through a series of challenges and puzzles. Here's a detailed plan to ensure Batlady's safe return:

Step 1: Understanding the Game

Jigtrap has set up a series of traps and puzzles that Batguy must navigate to rescue Batlady. Each puzzle will test Batguy's intelligence, bravery, and resourcefulness.

Step 2: Initial Entry

  1. Location: Batguy must first locate Jigtrap's lair. Use Batguy's detective skills to follow clues leading to an abandoned warehouse on the outskirts of Gotham.
  2. Access: The entrance to the lair is guarded by a high-tech security system. Batguy needs to hack into the system using his Batcomputer. The password is hidden in a riddle left by Jigtrap: "What begins with an E, ends with an E, but only contains one letter? Envelope." Use this to gain access.

Step 3: Navigating the Lair

  1. First Puzzle - The Laser Maze: Batguy must navigate through a room filled with lasers. Use his agility and the Bat-suit's cloaking device to move undetected. The key is to observe the pattern and find the safe path.
  2. Second Puzzle - The Pressure Plates: A room with pressure-sensitive floor plates. Batguy needs to find the correct sequence to cross without triggering an alarm. The sequence can be deduced from the symbols on the walls, which correspond to the Bat-signal's history.

Step 4: Confronting Jigtrap's Minions

  1. Combat Skills: Batguy will encounter Jigtrap's henchmen. Use his martial arts and gadgets like Batarangs and smoke bombs to incapacitate them without causing permanent harm.
  2. Stealth: Some areas require stealth. Use the shadows and Batguy's grappling hook to move silently and avoid detection.

Step 5: Final Confrontation

  1. Jigtrap's Chamber: Batguy reaches Jigtrap's control room. Jigtrap is waiting with a final puzzle: a chess game where each move triggers a different trap in Batlady's cell.
  2. Solving the Chess Puzzle: Batguy must use his strategic mind to checkmate Jigtrap in the fewest moves possible. The solution involves moving the knight to threaten the king, forcing Jigtrap to make a mistake.

Step 6: Rescuing Batlady

  1. Disarming Traps: With Jigtrap distracted, Batguy must quickly navigate to Batlady's cell and disarm the remaining traps using his utility belt's tools.
  2. Escape: Use the Bat-rope to create an escape route. Batguy and Batlady must make their way out of the lair before it self-destructs, a failsafe set by Jigtrap.

Step 7: Aftermath

  1. Debrief: Once safe, Batguy and Batlady need to debrief with the Bat-team to ensure no further threats from Jigtrap.
  2. Recovery: Batlady should receive medical attention to ensure she is unharmed.

By following these steps, Batguy can successfully rescue Batlady and outsmart the evil Jigtrap. The key is to stay calm, use all available resources, and rely on Batguy's extensive training and gadgets.

Screenshots
Batguy Saw Trap Screenshot 0
Batguy Saw Trap Screenshot 1
Batguy Saw Trap Screenshot 2
Batguy Saw Trap Screenshot 3
Reviews Post Comments
Latest Articles