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"Titan Quest 2 Unveils Rogue as New Launch Class"

by Eleanor Apr 19,2025

While the early access release date for Titan Quest 2 remains under wraps, Grimlore Games has thrilled fans with a sneak peek at a new playable class set to launch on day one. The introduction of the Rogue branch's abilities has sparked excitement across the gaming community.

Titan Quest 2Image: thqnordic.com

As Titan Quest 2 gears up for its early access phase, the dedicated development team at Grimlore Games has been meticulously refining the initial content while simultaneously setting the stage for future expansions. In a thrilling surprise announcement, they've revealed that the Rogue class will join the ranks of Warfare, Earth, and Storm classes right from the start. "We believe you'll agree that this addition was worth the extra wait," the developers confidently stated.

Titan Quest 2 Developers Reveal New Launch Class RogueImage: thqnordic.com

The Rogue class is built around three core principles: pinpoint accuracy, the use of poisoned weapons, and masterful evasion. Players can look forward to utilizing key skills such as "Deadly Strike," which inflicts critical damage; "Death Mark," which marks enemies for heightened vulnerability; "Flare," a skill designed to pierce through armor; and "Preparation," which amplifies physical damage and poison effects. Moreover, Rogues have the unique ability to summon shadow weapons during combat, with the damage scaling synergistically with other abilities.

Titan Quest 2 Developers Reveal New Launch Class RogueImage: thqnordic.com

Originally slated for a January release, the early access launch of Titan Quest 2 has been delayed, though no new timeline has been announced. The team has committed to resuming regular blog updates, which will include exciting gameplay footage as they progress.

Upon its much-anticipated release, Titan Quest 2 will be available on PC via Steam and the Epic Games Store, as well as on PS5 and Xbox Series X/S. While Russian localization is on the roadmap, it will be introduced post-launch as development continues.